This is BrainLog, a blog by Dan Sanderson. Older entries, from October 1999 through September 2010, are preserved for posterity, but are no longer maintained. See the front page and newer entries.

March 27, 2009

Eurogamer: Why OnLive Can't Possibly Work. Reasonable estimates of OnLive's technical hurdles push science into science fiction pretty quickly.

I remain naively amused by the controlled-conditions GDC video, but it does remind me a little of that story of a con artist trying to sell an Internet video compression technology—which unfortunately I can't find a link for at the moment. The bit of the story I remember is of him inviting his potential investors out to a waterfront where he set up a video player and monitor on each of two piers, each supposedly connected to the Internet. In fact, they were merely connected together directly via a coaxial cable in the water. (Anyone remember this one well enough to find the link?)